This earned me 20 extra points with the religious faction, but that was just the start. My first move was to amend the Constitution so that my nation would be a Theocracy. In past games, my weak point was always with the religious faction, so I decided to turn that around in Tropico 6. Meeting Tropican DemandsĪfter that humbling experience, it was clear that I had to do something about my image problem. Even with only the rich allowed to vote, which comprised of a tiny handful of citizens, I still needed to make payoffs to faction leaders and meet their demands to make it through the next election. My approval ratings were bottoming out at around 40 percent, even though the nation was wealthy thanks to my efforts. So, I was giving it to them.īut that wasn’t enough, it seems. Why not, right? After all, I had set my regular police force to catch and release, meaning criminals could buy their way out of being arrested, and the people wanted to lower the insanely high crime rate. I also enacted the military police edict so that my professional soldiers could double as crime fighters. Watchtowers, barracks, and army bases were built to protect my buildings. So, I had to put more funding into the military. It was then that I realized that having wealth meant protecting it. My puny forces were barely able to repel them. Their soldiers came marching through and wiped out nearly half of my economy by destroying key buildings. That is, I didn’t until one of those overly sensitive nations decided to invade my island. I figured, if the Allies wanted a trade deal, they should offer me better prices, so I didn’t pay much attention to their growing disapproval. I didn’t have much of a choice, since the Axis forces were willing to pay top dollar for my goods. Apparently, superpowers don’t like it when you sign trade deals with their rivals. The theft was the key to my success, as it instantly provided me with the workforce I needed to run my institutions while others could immediately attend college for higher-end jobs.Įach building can only go on one major heist to steal a monument.īut it turns out there was another problem on the horizon. It took a couple of years for my pirates to steal the giant monument, but it was worth it. One World Wonder that caught my eye was the Registan of Samarkand, which automatically gives all children a high school education. I built a Pirate’s Cove, which enables raids such as large-scale heists to steal world monuments. Fortunately, there was a relatively easy solution: I went on a heist. But with uneducated labor driving my economy, and one high school for the entire nation, I was hitting a severe brain drain problem for these institutions. But my biggest wall was on education.Ĭrime was very high on the nation Tropico, so I needed a police force right away. However, my pro-child labor with no retirement age stance, alongside edicts that charged my citizens for everything from lunch to going to church, wasn’t doing me any favors. In order to stay president, I needed to maintain some level of happiness and approval. Things started to get complicated when demands from factions and superpowers started to come in. I quickly burned through my funds building the infrastructure needed to get my rum and cigar industries off the ground. My regime got off to a rather rocky start, since I had to find suitable areas to build cash crops like sugar and tobacco while still sort of being able to feed my own people. If an edict doesn’t bring money, I’m not interested. I figured my best approach was to use Embassy tools and demands to align with the Allied forces while trading extensively with the higher paying Axis powers. I decided to skip the Colonial era and start during the World Wars, where I had to manage relationships between Axis and Allied powers. So, it became clear that I had to rely heavily on agriculture for my industries.įor my presidential trait, I chose Corruption, which boosts deposits to my personal bank account but increases the potential for crime around the palace. Fishing was out of the question too because there weren’t too many fishing areas to exploit. Unfortunately, I only ended up with a handful of mines and they were scattered loosely across the islands. In Tropico 6, players get to manage over multiple islands with differing resources and environments. I began my sandbox game using the random map generator, which gave me a large region with rich mines and $150,000 starting money. The Corruption trait in Tropico 6 seemed the most appealing to my bottom line.
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